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Second life baked on mesh
Second life baked on mesh









second life baked on mesh
  1. #SECOND LIFE BAKED ON MESH HOW TO#
  2. #SECOND LIFE BAKED ON MESH UPDATE#
  3. #SECOND LIFE BAKED ON MESH SKIN#
  4. #SECOND LIFE BAKED ON MESH FULL#

( Alpha layers are a system layer, and will transfer to your head/body if you’re still wearing them which will make you invisible or give you a texture error while in BoM mode.

second life baked on mesh

Remove your body/head alpha and wait a few seconds for the system to work.

second life baked on mesh

YOU MAY BECOME INVISIBLE OR BE COVERED IN COLORS LIKE RED AND YELLOW, THAT’S NORMAL.Click the “Bakes on Mesh” button in your body/head’s HUD or on the BoM relay.Wear your BoM supported mesh head and body.Preferably one a new one that is made for your head.Įach mesh is a bit different, but the basic steps are as follows: Some meshes currently require a relay to work, such as Catwa and Maitreya ( UPDATE: both have since updated to include BOM in the regular HUD).Check if your meshes currently support BoM. A BoM supported head/body such as Lelutka, Catwa and Maitreya.A BoM supported viewer such as the latest version of the Linden Labs viewer or Firestorm.Keep using your nail/lash appliers as usual. You will still need appliers for certain items such as nails and lashes which have no coordinating system equivalent. Most people have updated by now, however, so don’t let that discourage you! Anyone not on the latest BoM viewer will see your avatar differently, and it wont be pretty.You cannot change the opacity of anything you wear with BoM, like you currently can with applied makeups on heads.

#SECOND LIFE BAKED ON MESH UPDATE#

You can still use materials on your body/head, they just won’t update according to whatever tattoo, clothing layer, etc.

  • BoM does not support materials at this time.
  • You can only use BoM with a system skin, so if you don’t have one you like you will have to wait until you can get one.
  • #SECOND LIFE BAKED ON MESH SKIN#

  • Many skin creators have not been releasing system layer skins, so many of the newer skins will still need to use appliers until skin makers ‘catch up’ ( UPDATE: This isn’t so much an issue anymore, most major skin stores have been releasing new skins with system layers for a while now, so happy shapping!).
  • Some creators have released tintable texture overlays to try to fix this, which can help, but a new skin made for your particular mesh head and body will have the best fit. The hands and feet can look particularly off. The texture quality may not be great and may not align properly on your mesh. *Before you go breaking out the vintage skins and get your hopes up… just keep in mind older products were not made for mesh.
  • You can use your old skins, tattoos, makeups, etc*.
  • You can use clothing specific alpha layers (for those stores that have supplied them) instead of relying on the alpha cuts in your body’s HUD.
  • all on at the same time without worry over if there is a layer for them on your mesh.
  • Plenty of layers to pile on so you can have tattoos, makeup, freckles, etc.
  • second life baked on mesh

  • Things like tattoos will no longer alpha glitch with other transparent textures that are sitting over them.
  • Some of the main benefits that users may see when using BoM are: It takes all those textures, combines them, and then applies them as one texture.

    #SECOND LIFE BAKED ON MESH FULL#

    So what the heck is Bakes on Mesh? For a full explanation and details check out the Knowledge Base page on BoM.įor the easy explanation, it basically lets you use the old system layers that were around before mesh, but on your mesh. Thanks to Sтocĸιɴɢ (aeromia) for the BoM links she sent me in world to help get this blog started. I have since created another page to explain some of the terms I use below, and how they relate to BOM, so if you don’t understand what exactly I mean when I things like “applier” and “system layer” try reading this first.

    #SECOND LIFE BAKED ON MESH HOW TO#

    This will not be a complete tutorial on how to use every mesh body/head out there (that would be pretty near impossible) but it should at least get you started. There is a lot of confusion out there, so I thought I would put out a post to address some of the key questions and point to some helpful info. Now that BoM is here and the two big viewers (SL and Firestorm) support it many of the mesh groups have been flooded with questions about how to use it. You will make it through Bakes on Mesh (BoM) with all your parts intact. Yeah, you might look like a hot mess at first.











    Second life baked on mesh